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set product name
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Assets/AndroidIl2cppPatchDemo/Editor/AndroidBuilder.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -126,8 +126,8 @@ public static bool ExportGradleProject()
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if (!ValidateConfig()) { return false; }
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PlayerSettings.applicationIdentifier = "cn.noodle1983.unitypatchdemo";
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PlayerSettings.companyName = "Test";
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PlayerSettings.productName = "Test";
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PlayerSettings.companyName = "noodle1983";
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PlayerSettings.productName = "UnityAndroidIl2cppPatchDemo";
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EditorUserBuildSettings.androidBuildSystem = AndroidBuildSystem.Gradle;
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PlayerSettings.SetScriptingBackend(BuildTargetGroup.Android, ScriptingImplementation.IL2CPP);
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PlayerSettings.stripEngineCode = false;

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