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Copy file name to clipboardExpand all lines: FAQ.md
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## Archives & Extraction
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**Q: How does RAR extraction work?**
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If **RAR Extract Mode** is enabled, the archive is uploaded to a temp folder and extracted on the PS5.
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RAR extraction runs in a single turbo mode for maximum speed. The archive is uploaded to a temp folder and extracted on the PS5.
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If **RAR Temp Storage** is set, the temp folder is `<selected storage>/ps5upload/tmp` (e.g. `/mnt/usb0/ps5upload/tmp`); otherwise it uses the destination’s storage root.
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This requires a payload that supports the TMP override (older payloads will ignore the selection).
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**Q: Why keep failed RARs?**
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Failed extractions keep the archive so you can **Requeue**.
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Temp files are deleted only on **success** or **Clear tmp**.
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**Q: My archive upload looks stuck at the beginning. Is it frozen?**
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Large archives may pause briefly before progress appears while the payload signals READY and the client primes the read pipeline.
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If the source file is on a shared/network drive (for example `hgfs`), the first read can be slow.
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Check the Transfer log for stall hints; they indicate whether the delay is from payload READY or source reads.
Copy file name to clipboardExpand all lines: README.md
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* Pick a preset location (like `homebrew` or `etaHEN/games`).
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* Give your folder a name.
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4.**Upload:** Click **Upload** in the bottom right. The bar will track real-time progress.
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5.**RAR uploads (optional):** If your source is a `.rar`, you can pick a **RAR Extract Mode** and (optionally) a**RAR Temp Storage** in Transfer settings to control where the archive is staged before extraction.
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5.**RAR uploads (optional):** If your source is a `.rar`, extraction runs in a single turbo mode for maximum speed. You can still pick an optional**RAR Temp Storage** in Transfer settings to control where the archive is staged before extraction.
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### 5. Manage Files (Optional)
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Open the **Manage** tab to browse your PS5's storage. You can rename, move, copy, delete, and `chmod 777` files or folders. You can also download files and folders from your PS5 to your computer (folder downloads run in a safe, sequential mode for stability). If something gets stuck, use **Reset UI** in Manage to recover.
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**Q: "No writable storage found"?**
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* The tool protects you from trying to write to read-only system partitions. If you want to use a USB drive, make sure it's formatted (exFAT is best) and plugged in *before* you load the payload.
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**Q: Archive upload shows 0% or looks stuck at the start?**
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* Large archives can pause briefly while the payload reports READY and the client primes the read pipeline.
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* If the source is on a shared/network drive (for example `hgfs`), the first read can be slow.
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* The Transfer log now emits stall hints so you can see whether the delay is from payload READY or source reads.
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**Q: macOS: "App is damaged" or "Unidentified Developer"?**
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* This is normal for unsigned apps. Right-click the app, select **Open**, and then click **Open** in the dialog.
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* If macOS still blocks it, go to **System Settings -> Privacy & Security** and click **Open Anyway** for PS5 Upload.
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