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@@ -8,9 +8,10 @@ Before you get started, note that Quiver Analytics is meant to be used to collec
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This plugin requires Godot 4.0 or later. It's been designed to work with GDScript. We'll add support for other languages in the future.
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## Installation
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* Register your account on [quiver.dev](https://quiver.dev).
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* Enable Analytics by going to to the [Quiver Analytics page](https://quiver.dev/analytics/) and creating an auth token.
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* Grab this plugin from the Godot Asset Library (use the AssetLib view in the Godot editor) or copy the `quiver_analytics` directory in this repo to the `/addons/` directory in your project root.
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* Create an account on [quiver.dev](https://quiver.dev).
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*[Create a project](https://quiver.dev/projects/up/) on Quiver associated with your game.
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* Enable Analytics by going to to the [Quiver Analytics page](https://quiver.dev/analytics/), going to the Settings tab, and copying the authentication token from there.
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* Grab this plugin from the Godot Asset Library (use the AssetLib view in the Godot editor) or copy the `quiver_analytics` directory in the [Github repo](https://github.com/quiver-dev/quiver-analytics-godot-plugin) to the `/addons/` directory in your project root.
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* Go to your Project Settings -> Plugins and make sure Quiver Analytics is enabled.
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* Close Project Settings and reopen it again. Go to the General tab and you should see a new "Quiver" section at the bottom of the left window.
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* Go to Quiver -> Analytics in Project Settings and set your auth token to the token you created on the website.
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