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ModularSystem/Editor/ModularEditor.cs

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// Editor script of modular system
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// Author: Heavyskymobile - Rozx
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// Date: 2016-11-05
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// Version 0.1a
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// Date: 2016-11-07
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// Version 0.3
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ModularSystem/ModularClass.cs

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// Defines modular classes here
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// Author: Heavyskymobile - Rozx
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// Date: 2016-11-05
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// Version 0.1a
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// Date: 2016-11-07
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// Version 0.3
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using UnityEngine;
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using System.Collections;

ModularSystem/ModularSystem.cs

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// Main script of the modular system
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// Author: Heavyskymobile - Rozx
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// Date: 2016-11-05
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// Version 0.1a
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// Date: 2016-11-07
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// Version 0.3
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using UnityEngine;

README.md

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# Unity Modular System
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Unity Modular system let's you create game object with procedural generated parts.
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With editable random seed mode and starting method, it provides the user unlimited possiablity.
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With editable random seed mode and starting method, it provides the user unlimited possibility.
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No coding skill required.
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