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AppDelegate.swift
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55 lines (43 loc) · 2.06 KB
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//
// AppDelegate.swift
// RubyEvents
//
// Created by Marco Roth on 06.01.2025.
//
import HotwireNative
import UIKit
import WebKit
@main
class AppDelegate: UIResponder, UIApplicationDelegate {
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
let versionNumber = Bundle.main.infoDictionary?["CFBundleShortVersionString"] as! String
let uniqueDeviceId = UIDevice.current.identifierForVendor?.uuidString ?? ""
Hotwire.config.applicationUserAgentPrefix = "app_version: \(versionNumber); unique_device_id: \(uniqueDeviceId);"
Hotwire.registerBridgeComponents([
ButtonComponent.self
])
Hotwire.config.showDoneButtonOnModals = true
Hotwire.config.debugLoggingEnabled = true
Hotwire.loadPathConfiguration(from: [
.server(Router.instance.path_configuration_url()),
.file(Bundle.main.url(forResource: "path-configuration", withExtension: "json")!)
])
Hotwire.config.makeCustomWebView = { config in
let webView = WKWebView(frame: .zero, configuration: config)
webView.allowsLinkPreview = false
return webView
}
return true
}
// MARK: UISceneSession Lifecycle
func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
// Called when a new scene session is being created.
// Use this method to select a configuration to create the new scene with.
return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
}
func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
// Called when the user discards a scene session.
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
}
}