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Add agdk-winit-wgpu-egui example
This is a example of a Winit + WGPU based application that then uses Egui to render an overlay UI. This builds on top of agdk-winit-wgpu but needed to downgrade to wgpu 0.27 to be compatible with egui-wgpu 0.33
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agdk-winit-wgpu-egui/.gitignore

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*.iml
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.gradle
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/local.properties
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/.idea
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.DS_Store
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/build
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/captures
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.externalNativeBuild
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.cxx
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local.properties
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*.so
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# Added by cargo
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/target
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{
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"rust-analyzer.cargo.target": "aarch64-linux-android",
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"editor.formatOnSave": true,
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"[xml]": {
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"editor.formatOnSave": false
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}
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}

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