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Save Our Ship 2 - current issues/unsynced features #167

@SokyranTheDragon

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@SokyranTheDragon
  • Sending a ship into space is causing a desync (though starting the countdown is fine)
  • The background in space is broken (if there's no background at all - open a space map in singleplayer)
  • Moving ship around, landing, and similar options not synced - make the host do it and get the other players to rejoin
  • Some float menus (the ones that appear on right-click) might not be synced - please report which ones aren't if you find any
  • Some potential issues with shuttles - (un)drafting may not always synced, launching them may cause issues
  • Using the option to show report on the ship bridge could cause desyncs (especially if done in space, is it even possible?), looks like it might recalculate some stuff there
  • Changing allowed torpedo types doesn't work and causes error when attempted - as a workaround, forbid the torpedoes you don't want being used

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