Description
When you use a mod that adds teleporters (e.g., Waystone), if you place it on moving blocks after teleporting to it, the game will freeze. In some cases, it will teleport you to very large coordinates, and then the game will crash. probably sable doesn't read the exact coordinates where the teleporter is located.
Game Log
when I teleported something like this popped up [Server thread/ERROR] [de.ry.sa.Sable/]: Aborting entity get for abnormally large AABB: AABB[-11.775904897017574, 66.49999599325926, 3.9889556361602785] -> [2.0481033800000113E7, 132.30000005231628, 2.0481034800000113E7]
Description
When you use a mod that adds teleporters (e.g., Waystone), if you place it on moving blocks after teleporting to it, the game will freeze. In some cases, it will teleport you to very large coordinates, and then the game will crash. probably sable doesn't read the exact coordinates where the teleporter is located.
Game Log
when I teleported something like this popped up [Server thread/ERROR] [de.ry.sa.Sable/]: Aborting entity get for abnormally large AABB: AABB[-11.775904897017574, 66.49999599325926, 3.9889556361602785] -> [2.0481033800000113E7, 132.30000005231628, 2.0481034800000113E7]