Hi!
First off, thank you for the post, I found it incredibly useful for my project.
I’m aiming to develop an accurate and low latency tracking solution for VR controllers which use surface EMG signals to detect hand position. While exploring techniques to turn the noisy EMG signals into accurate and readable data, I stumbled across your project on GitHub.
I was really excited by your approach to EMG processing in particular, especially the fact that it uses little computational resources and have a few questions.
If you had just a few minutes to offer me any brief advice on electrode placement, signal processing strategies, or common pitfalls in EMG-based hand tracking, I would greatly appreciate it. Even a short response would mean a lot to me.
Thank you so much for your time, as I'm sure you're quite busy. I truly admire the work you have done in this area.
Hi!
First off, thank you for the post, I found it incredibly useful for my project.
I’m aiming to develop an accurate and low latency tracking solution for VR controllers which use surface EMG signals to detect hand position. While exploring techniques to turn the noisy EMG signals into accurate and readable data, I stumbled across your project on GitHub.
I was really excited by your approach to EMG processing in particular, especially the fact that it uses little computational resources and have a few questions.
If you had just a few minutes to offer me any brief advice on electrode placement, signal processing strategies, or common pitfalls in EMG-based hand tracking, I would greatly appreciate it. Even a short response would mean a lot to me.
Thank you so much for your time, as I'm sure you're quite busy. I truly admire the work you have done in this area.