|
| 1 | +use rglua::interface::{get_from_interface, get_interface_handle, EngineClient}; |
| 2 | +use rglua::prelude::*; |
| 3 | + |
| 4 | +use anyhow::bail; |
| 5 | + |
| 6 | +fn get_iface() -> anyhow::Result<&'static EngineClient> { |
| 7 | + let handle = unsafe { get_interface_handle("engine.dll")? }; |
| 8 | + let iface = get_from_interface("VEngineClient015", handle)? as *mut EngineClient; |
| 9 | + match unsafe { iface.as_ref() } { |
| 10 | + Some(iface) => Ok(iface), |
| 11 | + None => bail!("Failed to get interface"), |
| 12 | + } |
| 13 | +} |
| 14 | + |
| 15 | +extern "C" fn concmd(l: LuaState) -> i32 { |
| 16 | + match get_iface() { |
| 17 | + Ok(iface) => { |
| 18 | + iface.ExecuteClientCmd( luaL_checklstring(l, 1, 0) ); |
| 19 | + } |
| 20 | + Err(e) => printgm!(l, "{}", e) |
| 21 | + } |
| 22 | + 0 |
| 23 | +} |
| 24 | + |
| 25 | +extern "C" fn get_resolution(l: LuaState) -> i32 { |
| 26 | + match get_iface() { |
| 27 | + Ok(iface) => unsafe { |
| 28 | + let (w, h): (*mut _, *mut _) = (&mut 0, &mut 0); |
| 29 | + iface.GetScreenSize(w, h); |
| 30 | + lua_pushinteger(l, *w as isize); |
| 31 | + lua_pushinteger(l, *h as isize); |
| 32 | + return 2; |
| 33 | + }, |
| 34 | + Err(e) => { |
| 35 | + printgm!(l, "Failed to get interface: {}", e); |
| 36 | + } |
| 37 | + } |
| 38 | + 0 |
| 39 | +} |
| 40 | + |
| 41 | +extern "C" fn get_directory(l: LuaState) -> i32 { |
| 42 | + match get_iface() { |
| 43 | + Ok(iface) => { |
| 44 | + let dir = iface.GetGameDirectory(); |
| 45 | + lua_pushstring(l, dir); |
| 46 | + return 1; |
| 47 | + }, |
| 48 | + Err(e) => { |
| 49 | + printgm!(l, "Failed to get interface: {}", e); |
| 50 | + } |
| 51 | + } |
| 52 | + 0 |
| 53 | +} |
| 54 | + |
| 55 | +extern "C" fn get_level(l: LuaState) -> i32 { |
| 56 | + match get_iface() { |
| 57 | + Ok(iface) => { |
| 58 | + let level = iface.GetLevelName(); |
| 59 | + lua_pushstring(l, level); |
| 60 | + return 1; |
| 61 | + }, |
| 62 | + Err(e) => { |
| 63 | + printgm!(l, "Failed to get interface: {}", e); |
| 64 | + } |
| 65 | + } |
| 66 | + 0 |
| 67 | +} |
| 68 | + |
| 69 | +extern "C" fn is_recording(l: LuaState) -> i32 { |
| 70 | + match get_iface() { |
| 71 | + Ok(iface) => { |
| 72 | + let demo = iface.IsRecordingDemo(); |
| 73 | + lua_pushboolean(l, demo as i32); |
| 74 | + return 1; |
| 75 | + }, |
| 76 | + Err(e) => { |
| 77 | + printgm!(l, "Failed to get interface: {}", e); |
| 78 | + } |
| 79 | + } |
| 80 | + 0 |
| 81 | +} |
| 82 | + |
| 83 | +extern "C" fn is_paused(l: LuaState) -> i32 { |
| 84 | + match get_iface() { |
| 85 | + Ok(iface) => { |
| 86 | + let paused = iface.IsPaused(); |
| 87 | + lua_pushboolean(l, paused as i32); |
| 88 | + return 1; |
| 89 | + }, |
| 90 | + Err(e) => { |
| 91 | + printgm!(l, "Failed to get interface: {}", e); |
| 92 | + } |
| 93 | + } |
| 94 | + 0 |
| 95 | +} |
| 96 | + |
| 97 | +#[no_mangle] |
| 98 | +extern "C" fn gmod13_open(l: LuaState) -> i32 { |
| 99 | + printgm!(l, "Loaded engine module!"); |
| 100 | + |
| 101 | + let lib = reg! [ |
| 102 | + "concmd" => concmd, |
| 103 | + "getResolution" => get_resolution, |
| 104 | + "getGameDirectory" => get_directory, |
| 105 | + "getLevel" => get_level, |
| 106 | + "isRecording" => is_recording, |
| 107 | + "isPaused" => is_paused |
| 108 | + ]; |
| 109 | + |
| 110 | + luaL_register(l, cstr!("iengine"), lib.as_ptr()); |
| 111 | + 0 |
| 112 | +} |
| 113 | + |
| 114 | +#[no_mangle] |
| 115 | +extern "C" fn gmod13_close(_: LuaState) -> i32 { |
| 116 | + 0 |
| 117 | +} |
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