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@CyberAgentGameEntertainment

CyberAgent Game & Entertainment

Game & Entertainment division of CyberAgent

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  1. UnityPerformanceTuningBible UnityPerformanceTuningBible Public

    Unity Performance Tuning knowledge book

    C++ 1.7k 64

  2. NovaShader NovaShader Public

    Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.

    C# 1.5k 90

  3. SmartAddresser SmartAddresser Public

    Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.

    C# 588 40

  4. AirSticker AirSticker Public

    Air Sticker is a decal system that addresses the limitations of URP decals and has a low impact on performance.

    C# 321 26

  5. AssetRegulationManager AssetRegulationManager Public

    Tool for Unity to create and run tests of Asset Regulations (texture size, number of vertices, etc.), and automate running.

    C# 294 16

  6. InstantReplay InstantReplay Public

    Record the latest seconds of gameplay and export it as a video at any time.

    Rust 130 9

Repositories

Showing 10 of 15 repositories
  • InstantReplay Public

    Record the latest seconds of gameplay and export it as a video at any time.

    CyberAgentGameEntertainment/InstantReplay’s past year of commit activity
    Rust 130 MIT 9 3 1 Updated Apr 10, 2026
  • NovaShader Public

    Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.

    CyberAgentGameEntertainment/NovaShader’s past year of commit activity
    C# 1,517 MIT 90 0 0 Updated Apr 8, 2026
  • AudioConductor Public

    Audio Conductor is a tool that enhances the usability of audio features (AudioClip/AudioSource) in Unity, providing greater convenience in managing and controlling audio assets.

    CyberAgentGameEntertainment/AudioConductor’s past year of commit activity
    C# 104 MIT 5 0 1 Updated Mar 30, 2026
  • BuildMagic Public

    An utility to manage multiple build schemes such as development and release for Unity.

    CyberAgentGameEntertainment/BuildMagic’s past year of commit activity
    C# 72 MIT 4 5 2 Updated Mar 25, 2026
  • UnityMobileSupport Public

    To support iOS/Android native features in Unity, this will provide variety functions.

    CyberAgentGameEntertainment/UnityMobileSupport’s past year of commit activity
    C# 94 MIT 12 0 1 Updated Feb 19, 2026
  • FlipBinding.CSharp Public

    C# binding library for FLIP v1.7. Compatible with Unity

    CyberAgentGameEntertainment/FlipBinding.CSharp’s past year of commit activity
    C# 0 MIT 0 0 0 Updated Feb 5, 2026
  • ResoDynamix Public

    This open-source Unity library provides a flexible solution for developers to manage 3D rendering and UI resolutions independently. By decoupling these settings, it optimizes performance on lower-end hardware without compromising user interface clarity.

    CyberAgentGameEntertainment/ResoDynamix’s past year of commit activity
    ShaderLab 54 2 0 0 Updated Nov 28, 2025
  • AndroidBindgen Public

    Fast and easy binding generator for Unity Android

    CyberAgentGameEntertainment/AndroidBindgen’s past year of commit activity
    C# 3 MIT 0 0 0 Updated Nov 11, 2025
  • AddressDefinitionGenerator Public

    Code generator for Unity Addressables that creates address constants and rule-based parameterized accessor functions.

    CyberAgentGameEntertainment/AddressDefinitionGenerator’s past year of commit activity
    C# 15 MIT 0 0 0 Updated Oct 31, 2025
  • RenderGraphTutorial Public

    Render Graph Learning Repository

    CyberAgentGameEntertainment/RenderGraphTutorial’s past year of commit activity
    C# 61 7 0 0 Updated Sep 30, 2025

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