Releases: GTNewHorizons/ModularUI2
Releases · GTNewHorizons/ModularUI2
2.3.61-1.7.10
What's Changed
- Fix fluid icon null causing a crash by @Luca-Guettinger in #119
Full Changelog: 2.3.60-1.7.10...2.3.61-1.7.10
2.3.60-1.7.10
What's Changed
- Add cf and modrinth project ids by @brachy84 in #117
- Improve screen close logic & fix text field focus by @brachy84 in #118
Full Changelog: 2.3.59-1.7.10...2.3.60-1.7.10
2.3.59-1.7.10
What's Changed
Full Changelog: 2.3.58-1.7.10...2.3.59-1.7.10
2.3.58-1.7.10
What's Changed
- Optimize Images and Workflow by @UltraProdigy in #115
New Contributors
- @UltraProdigy made their first contribution in #115
Full Changelog: 2.3.57-1.7.10...2.3.58-1.7.10
2.3.57-1.7.10: Localize the Debug Screen / Add color config (#114)
What's Changed
Full Changelog: 2.3.56-1.7.10...2.3.57-1.7.10
2.3.56-1.7.10
What's Changed
- Added opacity to UITexture copy() method by @TheYoingLad in #112
- Fix NPE when on unloading world by @brachy84 in #113
Full Changelog: 2.3.55-1.7.10...2.3.56-1.7.10
2.3.55-1.7.10: Split container stack to each player (#111)
What's Changed
- Sync Uptsream: Grid fixes by @brachy84 in #110
- Split container stack to each player by @brachy84 in #111
Full Changelog: 2.3.54-1.7.10...2.3.55-1.7.10
2.3.54-1.7.10: Sync upstream (#105)
2.3.53-1.7.10: Lwjgl3ify compat (#103)
2.3.52-1.7.10
What's Changed
- add nei overlay and underlay similar to mui1 by @Luca-Guettinger in #109
New Contributors
- @Luca-Guettinger made their first contribution in #109
Full Changelog: 2.3.51-1.7.10...2.3.52-1.7.10