Fix lamps' variations not working as advertised#4804
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gustovafing merged 14 commits intoMay 1, 2026
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gustovafing
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May 1, 2026
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What
Fixed "no light" lamps just being turned off by default instead of emitting no block light, removed duplicates of vanilla block properties from GTBlockStateProperties and simplified the lamp blockstate jsons by ignoring unused1 properties
Outcome
GT Lamps work like they should now
How Was This Tested
Before:

This light will never be lit!
After:

Lamp with
lit=falsenot emitting light but still looking activeAdditional Information
Footnotes
The
lightproperty isn't actually used by the model, it disables actual light, the stuff that blocks mob spawns. ↩