Feature - Cosmetics Module#275
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ItsNature merged 13 commits intoversion/1.2.6from May 4, 2026
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TrentinTheKid
approved these changes
May 4, 2026
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Overview
Description:
Adds a new
Cosmeticmodule, servers can equip and unequip cosmetics on Player NPCs (with per-type display options for hats, cloaks, pets and body cosmetics), and can place, remove, and reset sprays in the world.Changes:
CosmeticModuleAPIequipNpcCosmetics(Recipients, UUID npcUuid, List<Cosmetic>)unequipNpcCosmetics(Recipients, UUID npcUuid, List<Integer> cosmeticIds)resetNpcCosmetics(Recipients, UUID npcUuid)displaySpray(Recipients, Spray)removeSpray(Recipients, int sprayId)andremoveSpray(Recipients, int sprayId, ApolloBlockLocation)resetSprays(Recipients)Cosmetic: pair a Lunar Client cosmetic id with optionalCosmeticOptions.Spray: block location, facing direction, rotation , duration.HatOptions,CloakOptions,PetOptions,BodyOptionsfor per-type tuning (e.g.showOverHelmet,useClothPhysics,flipShoulder, height offsets).Code Example:
Review Request Checklist
feature/add-module&bugfix/fix-issue)