Skip to content

Commit c5d9751

Browse files
author
Peter Thor
committed
Further updates to the readme.
1 parent d5aa991 commit c5d9751

1 file changed

Lines changed: 4 additions & 0 deletions

File tree

README.md

Lines changed: 4 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -8,6 +8,10 @@ url.
88
Navigate to the <i>Project Settings > XR Plug-in Managment</i>. Enable the OpenXR tickbox and fix any issues Unity recommends.
99
If you are using a HTC Vive Controller navigate to the <i>Project Settings > XR Plug-in Management > OpenXR</i> and add the <i>HTC Vive Controller Profile</i> in the <i>Interaction Profiles</i> section.
1010

11+
Navigate to the <i>Window > Package Manager</i>. Search for the <i>XR Interaction Toolkit</i> package, navigate to its Samples and import the Starter Assets sample.
12+
13+
More details will follow...
14+
1115
## Samples
1216
The package contains two simple samples that integrate the Omnideck API with a unity Gameobject.
1317
- Example 1: The Omnideck Platform uses Unity Character Controller that can collide with the surrounding objects. It has an XR Rig attached to it.

0 commit comments

Comments
 (0)