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60 changes: 59 additions & 1 deletion frontend/package-lock.json

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

4 changes: 3 additions & 1 deletion frontend/package.json
Original file line number Diff line number Diff line change
Expand Up @@ -10,6 +10,7 @@
"dependencies": {
"@tailwindcss/postcss": "^4.2.2",
"@tanstack/react-query": "^5.91.3",
"@types/three": "^0.184.1",
"autoprefixer": "^10.4.27",
"framer-motion": "^12.38.0",
"lucide-react": "^1.7.0",
Expand All @@ -22,7 +23,8 @@
"recharts": "^3.8.0",
"remark-gfm": "^4.0.1",
"tailwind-merge": "^3.5.0",
"tailwindcss": "^4.2.2"
"tailwindcss": "^4.2.2",
"three": "^0.184.0"
},
"devDependencies": {
"@testing-library/jest-dom": "^6.4.5",
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206 changes: 206 additions & 0 deletions frontend/src/components/home/ForgeVisualization.tsx
Original file line number Diff line number Diff line change
@@ -0,0 +1,206 @@
import { useEffect, useRef } from 'react';
import * as THREE from 'three';

export function ForgeVisualization() {
const mountRef = useRef<HTMLDivElement>(null);
const pointerRef = useRef({ x: 0, y: 0 });

useEffect(() => {
const mount = mountRef.current;
if (!mount) return;

const scene = new THREE.Scene();
scene.fog = new THREE.Fog(0x02030a, 4, 18);

const renderer = new THREE.WebGLRenderer({ antialias: true, alpha: true });
renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2));
renderer.setSize(mount.clientWidth, mount.clientHeight);
renderer.outputColorSpace = THREE.SRGBColorSpace;
mount.appendChild(renderer.domElement);

const camera = new THREE.PerspectiveCamera(55, mount.clientWidth / mount.clientHeight, 0.1, 100);
camera.position.set(0, 1.6, 5.8);

const ambient = new THREE.AmbientLight(0x4a6077, 0.55);
scene.add(ambient);

const key = new THREE.DirectionalLight(0x80f5ff, 0.7);
key.position.set(2, 5, 3);
scene.add(key);

const fireLight = new THREE.PointLight(0xff6a00, 2.2, 12, 2);
fireLight.position.set(0, 0.45, 0);
scene.add(fireLight);

const forgeBase = new THREE.Mesh(
new THREE.CylinderGeometry(1.7, 2.1, 1.25, 32),
new THREE.MeshStandardMaterial({ color: 0x111723, roughness: 0.86, metalness: 0.15 }),
);
forgeBase.position.y = -0.5;
scene.add(forgeBase);

const core = new THREE.Mesh(
new THREE.TorusGeometry(0.75, 0.24, 24, 64),
new THREE.MeshStandardMaterial({
color: 0xff7d1a,
emissive: 0xff4f00,
emissiveIntensity: 1.1,
roughness: 0.3,
metalness: 0.1,
}),
);
core.rotation.x = Math.PI / 2;
scene.add(core);

const anvil = new THREE.Mesh(
new THREE.BoxGeometry(1.05, 0.26, 0.5),
new THREE.MeshStandardMaterial({ color: 0x8c97a8, roughness: 0.44, metalness: 0.75 }),
);
anvil.position.set(0, 0.42, 0);
scene.add(anvil);

const hammerHead = new THREE.Mesh(
new THREE.BoxGeometry(0.44, 0.2, 0.25),
new THREE.MeshStandardMaterial({ color: 0xaab4c7, roughness: 0.35, metalness: 0.9 }),
);
const hammerHandle = new THREE.Mesh(
new THREE.CylinderGeometry(0.05, 0.05, 1, 12),
new THREE.MeshStandardMaterial({ color: 0x5a3626, roughness: 0.85, metalness: 0.15 }),
);
hammerHead.position.set(0.95, 1.05, 0.1);
hammerHandle.position.set(0.95, 0.6, 0.1);
hammerHandle.rotation.z = 0.18;
scene.add(hammerHead, hammerHandle);

const sparkCount = 520;
const sparkPositions = new Float32Array(sparkCount * 3);
const sparkVelocities = new Float32Array(sparkCount * 3);
for (let i = 0; i < sparkCount; i += 1) {
const j = i * 3;
sparkPositions[j] = 0;
sparkPositions[j + 1] = 0.35;
sparkPositions[j + 2] = 0;
}
const sparkGeo = new THREE.BufferGeometry();
sparkGeo.setAttribute('position', new THREE.BufferAttribute(sparkPositions, 3));
const sparks = new THREE.Points(
sparkGeo,
new THREE.PointsMaterial({ color: 0xffb347, size: 0.04, transparent: true, opacity: 0.85 }),
);
scene.add(sparks);

let lastForge = 0;
const forgeIntervalMs = 2200;
const clock = new THREE.Clock();
let userPulse = 0;

const triggerForge = () => {
fireLight.intensity = 3.7;
for (let i = 0; i < sparkCount; i += 1) {
const j = i * 3;
const angle = Math.random() * Math.PI * 2;
const speed = 0.9 + Math.random() * 2.4;
sparkPositions[j] = (Math.random() - 0.5) * 0.25;
sparkPositions[j + 1] = 0.4 + Math.random() * 0.16;
sparkPositions[j + 2] = (Math.random() - 0.5) * 0.25;
sparkVelocities[j] = Math.cos(angle) * speed * 0.4;
sparkVelocities[j + 1] = 1.5 + Math.random() * 2.2;
sparkVelocities[j + 2] = Math.sin(angle) * speed * 0.4;
}
sparkGeo.attributes.position.needsUpdate = true;
};

const onPointerMove = (event: PointerEvent) => {
if (!mount) return;
const rect = mount.getBoundingClientRect();
const x = ((event.clientX - rect.left) / rect.width) * 2 - 1;
const y = -(((event.clientY - rect.top) / rect.height) * 2 - 1);
pointerRef.current.x = x;
pointerRef.current.y = y;
userPulse = 0.7;
};

const onPointerDown = () => {
triggerForge();
userPulse = 1;
};

const animate = () => {
const elapsed = clock.getElapsedTime();
const delta = Math.min(clock.getDelta(), 0.03);

if (performance.now() - lastForge > forgeIntervalMs) {
lastForge = performance.now();
triggerForge();
}

core.rotation.z += delta * 0.7;
core.scale.setScalar(1 + Math.sin(elapsed * 3.4) * 0.03);

const hammerPhase = (elapsed * 2.1) % 1;
const strikeCurve = Math.sin(hammerPhase * Math.PI);
hammerHead.position.y = 1.05 - strikeCurve * 0.54;
hammerHandle.position.y = 0.6 - strikeCurve * 0.5;
hammerHead.rotation.z = -strikeCurve * 0.18;
hammerHandle.rotation.z = 0.18 - strikeCurve * 0.2;

fireLight.intensity = 2.2 + Math.sin(elapsed * 6) * 0.35 + Math.max(0, 0.7 - hammerPhase * 0.7);

for (let i = 0; i < sparkCount; i += 1) {
const j = i * 3;
sparkPositions[j] += sparkVelocities[j] * delta;
sparkPositions[j + 1] += sparkVelocities[j + 1] * delta;
sparkPositions[j + 2] += sparkVelocities[j + 2] * delta;
sparkVelocities[j + 1] -= 4.2 * delta;
sparkVelocities[j] *= 0.986;
sparkVelocities[j + 2] *= 0.986;
if (sparkPositions[j + 1] < -0.2) {
sparkPositions[j] = 0;
sparkPositions[j + 1] = 0.25;
sparkPositions[j + 2] = 0;
sparkVelocities[j] = 0;
sparkVelocities[j + 1] = 0;
sparkVelocities[j + 2] = 0;
}
}
sparkGeo.attributes.position.needsUpdate = true;

const targetX = Math.sin(elapsed * 0.24) * 0.85 + pointerRef.current.x * 0.45;
const targetY = 1.6 + pointerRef.current.y * 0.28;
camera.position.x += (targetX - camera.position.x) * 0.06;
camera.position.y += (targetY - camera.position.y) * 0.06;
camera.lookAt(pointerRef.current.x * 0.2, 0.35 + pointerRef.current.y * 0.1, 0);

userPulse = Math.max(0, userPulse - delta * 1.8);
sparks.material.opacity = 0.72 + userPulse * 0.2;
fireLight.color.setHSL(0.06 + userPulse * 0.04, 1, 0.5);

renderer.render(scene, camera);
frame = requestAnimationFrame(animate);
};

let frame = requestAnimationFrame(animate);

const onResize = () => {
if (!mount) return;
camera.aspect = mount.clientWidth / mount.clientHeight;
camera.updateProjectionMatrix();
renderer.setSize(mount.clientWidth, mount.clientHeight);
};
window.addEventListener('resize', onResize);
mount.addEventListener('pointermove', onPointerMove);
mount.addEventListener('pointerdown', onPointerDown);

return () => {
cancelAnimationFrame(frame);
window.removeEventListener('resize', onResize);
mount.removeEventListener('pointermove', onPointerMove);
mount.removeEventListener('pointerdown', onPointerDown);
renderer.dispose();
sparkGeo.dispose();
mount.removeChild(renderer.domElement);
};
}, []);

return <div ref={mountRef} className="absolute inset-0 opacity-85 pointer-events-none" aria-hidden="true" />;
}
2 changes: 2 additions & 0 deletions frontend/src/components/home/HeroSection.tsx
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,7 @@ import { useStats } from '../../hooks/useStats';
import { getGitHubAuthorizeUrl } from '../../api/auth';
import { useAuth } from '../../hooks/useAuth';
import { buttonHover, fadeIn } from '../../lib/animations';
import { ForgeVisualization } from './ForgeVisualization';

const GitHubIcon = () => (
<svg className="w-4 h-4" viewBox="0 0 24 24" fill="currentColor">
Expand Down Expand Up @@ -91,6 +92,7 @@ export function HeroSection() {
{/* Background layers */}
<div className="absolute inset-0 bg-grid-forge bg-grid-forge pointer-events-none" style={{ backgroundSize: '40px 40px' }} />
<div className="absolute inset-0 bg-gradient-hero pointer-events-none" />
<ForgeVisualization />
<EmberParticles count={5} />

{/* Terminal card */}
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