Adds a new FieldDescriptor struct#1727
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marauder2k7 wants to merge 3 commits into
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Use the field descriptor struct to add fields instead of the overloads
Adds a visibility function to control whether a field is visible in the inspector
EG:
ADD_FIELD("soundFile", TypeAssetLooseFilePath, Offset(mSoundFile, SoundAsset))
.doc("Path to the sound file.")
.elements(SFXPlayList::SFXPlaylistSettings::NUM_SLOTS)
.onSet(&_setSoundFile);
the grammar can change to make these easier to work with, review changes carefully
Convert sound asset to use the new field constructors Also add a simple example of the visibility control.
If we define an array field have every other field inside that array declared inherit its element count. Can be override with a .elements(N) if N is > 1.
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Use the field descriptor struct to add fields instead of the overloads Adds a visibility function to control whether a field is visible in the inspector
EG:
the grammar can change to make these easier to work with, review changes carefully.
This PR is ready and includes a visibility toggle for the inspector, this should make things cleaner for the inspector of certain classes that include arrays of entries, shouldnt allow setting value 22 if value 1 has nothing in it for example.