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Adds ground work for materials properties manager and data#1742

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marauder2k7 wants to merge 3 commits into
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marauder2k9-torque:MaterialProperties-Data-and-Manager
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Adds ground work for materials properties manager and data#1742
marauder2k7 wants to merge 3 commits into
TorqueGameEngines:developmentfrom
marauder2k9-torque:MaterialProperties-Data-and-Manager

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These classes work together to map a material name to an effect package such as bullet decals and emitters in order to be able to create a projectile and have all materials react accordingly

These classes work together to map a material name to an effect package such as bullet decals and emitters in order to be able to create a projectile and have all materials react accordingly
These changes are a placeholder because technically we could remove the effects from the projectile class altogether. but for now it fires the effects and uses the projectiles explosion/emitter as a fallback.

Also added a specific Ricochet sound effect
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