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feat: structure refactor (2) remove bossroom folder [MTT-2623] (#669)
* Moved files, created new asmdefs, decoupled systems via messaging * switched all asmdefs to use GUIDs for better durability when refactoring * simplified very long asmdef names * code standards pass * code standards # * uniform Unity.BossRoom._ naming for asmdefs * folder rearrangement and rename * Update Assets/BossRoom/Scripts/ApplicationLifecycle/ApplicationController.cs * bossroom folder removed Co-authored-by: Sam Bellomo <71790295+SamuelBellomo@users.noreply.github.com>
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Assets/BossRoom/Animations/UI/AnimController_UI_Message.controller renamed to Assets/Animations/UI/AnimController_UI_Message.controller

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Assets/BossRoom/Animations/UI/AnimController_UI_Message.controller.meta renamed to Assets/Animations/UI/AnimController_UI_Message.controller.meta

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Assets/BossRoom/Animations/UI/Anim_UI_Message_Hide.anim.meta renamed to Assets/Animations/UI/Anim_UI_Message_Hide.anim.meta

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Assets/BossRoom/Animations/UI/Anim_UI_Message_Idle.anim.meta renamed to Assets/Animations/UI/Anim_UI_Message_Idle.anim.meta

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Assets/BossRoom/Animations/UI/Anim_UI_Message_Slide.anim.meta renamed to Assets/Animations/UI/Anim_UI_Message_Slide.anim.meta

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