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added warning when default texture is used for icon
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MiniMapLibrary/Sprites/SpriteManager.cs

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Original file line numberDiff line numberDiff line change
@@ -64,6 +64,8 @@ public void Dispose()
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return null;
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}
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logger.LogWarning($"Attempted to load icon texture at streaming asset path: {Path}, but it was not found, using default [?] instead.");
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SpriteCache.Add(Path, loaded);
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}
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