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Add ReceiveCallback example
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/*
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* Project Arduino XInput Library
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* @author David Madison
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* @link github.com/dmadison/ArduinoXInput
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* @license MIT - Copyright (c) 2019 David Madison
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* Example: ReceiveCallback
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* Description: Shows how to set up a custom callback to process rumble or LED
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* data when the device receives a new USB packet from the host.
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*
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* WARNING: The callback is called from within the USB ISR. Keep it short!
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*
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*/
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#include <XInput.h>
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const uint8_t LED_Pin = LED_BUILTIN;
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const uint8_t Button_Pin = 6;
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void setup() {
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pinMode(Button_Pin, INPUT_PULLUP); // Set button pin as input w/ pullup
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pinMode(LED_Pin, OUTPUT); // Set LED pin as output
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digitalWrite(LED_Pin, LOW); // Turn LED off
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// Set callback function. Function must have a 'void' return type
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// and take a single uint8_t as an argument
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XInput.setReceiveCallback(rumbleCallback);
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}
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void loop() {
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boolean buttonState = digitalRead(Button_Pin);
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if(buttonState == LOW) {
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XInput.press(TRIGGER_RIGHT);
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}
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else {
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XInput.release(TRIGGER_RIGHT);
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}
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XInput.send();
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}
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void rumbleCallback(uint8_t packetType) {
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// If we have an LED packet (0x01), do nothing
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if (packetType == (uint8_t) XInputReceiveType::LEDs) {
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return;
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}
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// If we have a rumble packet (0x00), see our rumble data on the LED
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else if (packetType == (uint8_t) XInputReceiveType::Rumble) {
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uint8_t rumbleValue = XInput.getRumbleLeft() | XInput.getRumbleRight();
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analogWrite(LED_Pin, rumbleValue);
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}
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}

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