Add shader execution tests on the feature subgroup-size-control#4643
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Jiawei-Shao wants to merge 2 commits into
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Add shader execution tests on the feature subgroup-size-control#4643Jiawei-Shao wants to merge 2 commits into
subgroup-size-control#4643Jiawei-Shao wants to merge 2 commits into
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This patch adds the shader execution tests on the feature `subgroup-size-control`: - The value of the built-in variable `subgroup_size` must equal the value of the `@subgroup_size` attribute. - At least one value in the range of [GPUAdapterInfo.subgroupMinSize, GPUAdapterInfo.subgroupMaxSize] can be used as `@subgroup_size` attribute in a simple compute pipeline.
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Results for build job (at 70e2921): +webgpu:shader,execution,shader_io,compute_builtins:subgroup_size_attribute:* - 6 cases, 6 subcases (~1/case)
+webgpu:shader,execution,shader_io,compute_builtins:subgroup_size_attribute_valid_size_exists:* - 1 cases, 1 subcases (~1/case)
-TOTAL: 281256 cases, 2322907 subcases
+TOTAL: 281263 cases, 2322914 subcases |
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@kainino0x @jrprice PTAL, thanks! |
jrprice
reviewed
May 20, 2026
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| g.test('subgroup_size_attribute') | ||
| .desc( | ||
| 'Tests that the value of the subgroup_size builtin must equal the value of the @subgroup_size attribute.' |
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This test feels like just a subset of the test below, can we fold them together? i.e. for any pipeline that is successfully created in the below test, the value of the subgroup_size builtin should match the subgroup size attribute, and there must be at least one that succeeds.
That way we get better coverage of the fact that subgroup_size does actually change the subgroup size.
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This patch adds the shader execution tests on the feature
subgroup-size-control:subgroup_sizemust equal the value of the@subgroup_sizeattribute.[subgroupMinSize, subgroupMaxSize]can be used as@subgroup_sizeattribute in a simple compute pipeline.
Issue: #4640
Requirements for PR author:
.unimplemented()./** documented */and new helper files are found inhelper_index.txt.Requirements for reviewer sign-off:
When landing this PR, be sure to make any necessary issue status updates.