Delay bootstrap window until landing dialog clears#928
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Pull request overview
Delays showing the BootstrapConfiguratorWindow after map initialization until any open Dialog_MessageBox (e.g., the landing dialog) is dismissed, and retries displaying the window during the post-map-enter tick while still waiting for controllable colonists.
Changes:
- Extracted window-display logic into a new
TryShowBootstrapWindowhelper that skips adding the window while aDialog_MessageBoxis on the stack. OnBootstrapMapInitializednow delegates to this helper instead of directly adding the window.TickPostMapEnterSaveDelayAndMaybeSavere-attempts showing the window each tick while waiting for colonists, so it appears once the blocking dialog closes.
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fix, standalone server, 1.6 |
notfood
approved these changes
May 19, 2026
mibac138
approved these changes
May 20, 2026
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Added a guard for the bootstrap window so it does not show up too early while the landing/scenario message is still blocking input.
This keeps the bootstrap flow active, but delays the window until the landing dialog is out of the way.