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🎮 A web-based implementation of Hollow Knight built with vanilla JavaScript and HTML5 Canvas. Features 2D platformer mechanics, boss battles, sprite animations, and atmospheric audio. Created in 2022 without AI assistance.
This project implements AI-driven boss battle mechanics using Unreal Engine 5 (UE5) with C++. It includes dynamic player mechanics, combat interactions, and AI behavior systems.
Epic dragon adventure game built with Vue 3, Pinia, and Tailwind CSS. Features: Boss battle system (5 bosses), Dragon evolution (5 elements, 4 stages each), Multiple dragon types, Environment hazards, Story mode, Turn-based combat.
Root Dungeon is a dungeon crawler game where your real file system is the game world. Explore folders on your Desktop, find enemy and item codes hidden inside .txt files, and use them in the game window to fight, collect, and, at the end, defeat Boss.
🎮 A game AI project built in Unreal Engine using Blueprints. Features a dynamic enemy boss with behavior logic, attack patterns, and state-based movement. Designed to strengthen skills in game AI, visual scripting, and real-time decision-making.
A cyberpunk arcade shooter built in Rust using the Bevy engine https://bevy.org. Step into a minimalist, glowing world where every shape pulses with danger.